Beginning Game Programming: A Gamedev.net Collection (Course Technology Cengage Learning)
Welcome to "Beginning Game Programming: A GameDev.net Collection," the second in a series of books published in collaboration with GameDev.net, the online community where game developers worldwide can network and freely exchange information and ideas. Assembled in print for the first time, and comprised of the best introductory programming articles that have appeared on GameDev.net over the past d...
Series: Course Technology Cengage Learning
Paperback: 536 pages
Publisher: Cengage Learning PTR; 1 edition (February 19, 2009)
Product Dimensions: 7 x 1.2 x 8.8 inches
Amazon Rank: 4018453
Format: PDF ePub TXT book
- English epub
- 159863805X pdf
- John Hattan epub
- John Hattan ebooks
- Computers and Technology epub ebooks
“I am computer engineer focused on software production, I have been trying to start in the video games industry few years ago; it is the first book I have ever read to start as a beginner looking for some guidance of "How to start?", and when I finish...”
cade, this volume features invaluable information and ideas for anyone looking for a solid foundation in the basics of game programming. Truly dedicated to the beginner, as you dive into the fun and challenging world of game development, you'll clear up the mystery of what programming language to use, find information on coding best practices, explore graphics creation, get an introduction to scripting, learn about debugging, and much more. All articles have been updated to comply with the latest technology, and as a bonus, this volume also features exclusive, new content that cannot be found anywhere else. Continuing in their tradition of excellence, "Beginning Game Programming: A GameDev.net Collection" captures the best of GameDev.net and is an invaluable resource in your pursuit of game development success.